Time 00:60
Everything Can Walk 2024
The inspiration comes from the fact that I often lose things, losing some small items, and then I convince myself they had run away from home.
I eliminatied the actual
role of dynamic images, set up some obstacles to the habitual way of viewing, and letting the dynamic images b e loosely
arranged in the picture. When the line of sight does not know where t o stay, it will be consciously attracted to a certain part
of the picture. This method allows dynamic images
to regain their lost dignity in this video era.